Quinten Posted August 8, 2018 Share Posted August 8, 2018 In phaser 2 we used to be able to detect when someone left the game open in another browser tab or when the game lost focus by implementing the onGamePause and onGameResume methods in your scene object. I was wondering if there is something similar in Phaser 3.. Link to comment Share on other sites More sharing options...
samme Posted August 8, 2018 Share Posted August 8, 2018 https://photonstorm.github.io/phaser3-docs/Phaser.Game.html#event:pauseEvent Link to comment Share on other sites More sharing options...
Quinten Posted August 8, 2018 Author Share Posted August 8, 2018 Thanks, Samme! I'll give it a spin! Link to comment Share on other sites More sharing options...
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