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TileDriver


Thigydaze
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Hi guys,

I think it's time to upload my latest HTML game - TileDriver - you can play the game by clicking the link below.

TileDriver

post-50-0-53667600-1392678675.pngpost-50-0-04676000-1392678676.png

Based on the sliding tile genre, you have to remove a certain number of tiles in a given time. You drag/flick the tile to move in the direction and it doesn't stop until it hits something. At the moment, it's up to 10 levels to gauge the playable and difficulty.

The objective is to push matching tiles together. There are tiles to get extra time, add extra walls. Dark tiles cannot be moved, but can be matched with their lighter equivalent. The more tiles joined in one go, the more points.

Bombs are great for destroying the walls to open up other areas of the board, and stopping a tile on a switch will have an effect of the environment. Bombs also destroy any tiles/walls touching when the explode.

If you get stuck, you can use Pause & Restart to start again, and all the levels are do-able.

It's been tested on a range of devices and rescales itself according to the size, but there may be one or two minor quirks around, but it is most definitely best played in portrait mode.

Any suggestions, or bugs, would be welcomed.

Enjoy

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