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How to create an image in run-time and convert it to a base64 string

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Hi, I need to create an image in run-time and then convert it to a base64 string. I can create the image with Phaser.GameObject.RenderTexture, but does anyone know how to convert it to a base64 string? Thanks a lot. Tomas

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you should access to https://www.manticonvert.com then try it once.

this website is very useful for photographer and designer and you can do it without installed any apps. One more important that it is free

Hopefully, it can be helpful for you.

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