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[SOLVED] Hemispheric Light Bright Spot

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I'm wondering if anyone might know the solution to my issue, so far I cannot find anything on it.

Does anyone know how to stop this bright spot?

It doesn't matter where I move the camera, there is a big bright spot directly underneath it at all times.

You can see it in some of the examples on the babylonjs website:

In the picture is a plane:

var ground = BABYLON.MeshBuilder.CreateGround('ground1', {height:128, width:128, subdivisions: 128}, this.scene)
var material = new BABYLON.StandardMaterial('grass', this.scene)
material.ambientTexture = new BABYLON.Texture('textures/grass.jpg', this.scene)
material.ambientTexture.uScale = 128
material.ambientTexture.vScale = 128
material.ambientColor = new BABYLON.Color3(1, 1, 1)
ground.material = material

The light is a hemispheric light:

var light = new BABYLON.HemisphericLight(name, new BABYLON.Vector3(0,1,0), this.scene);

Zoomed in:


Zoomed way out:


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