Jump to content

Phaser: IE 11 Audio preloader issue


mrvinegar
 Share

Recommended Posts

I'm running Phaser using Canvas mode for IE 11, it doesn't seem to work in auto mode.

 

I have an audio pre-loader, like this:

var loaderGame1 = new Phaser.Loader(game);loaderGame1.audio('n', ['audio/a.mp3', 'audio/a.ogg']);

It works fine in Chrome, Firefox etc, but on IE 11 it hangs and i see ..

Phaser.Loader fileComplete invalid index 0

....in the console

 

Loading other audio in preload() in this way works fine...

game.load.audio('n', ['audio/a.mp3', 'audio/a.ogg']);

Help! ;)

Link to comment
Share on other sites

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...