jhadenfeldt

depth map only has 1 bit color depth

Recommended Posts

I am having a hard time getting a depth map to work within my project. I understand that the depth map should be a grey scale image with the elements closer to the camera being colored darker.

In my project though, I only get a 1 bit image (the plane on the left has the depthMap as a diffuseTexture). I tried my depth map code on the playground and I get the desired outcome, but I can't port my whole project to the playground. 

Does anyone know what could cause this issue?

 

depthMap.PNG

Share this post


Link to post
Share on other sites

We always welcome added explanations to the documentation including any example playgrounds that help clarify the issue. All documentation PRs are reviewed and help and advice given, if needed, to produce a successful submission. If you have not done so have a read through this post 

One missing point - after

Quote

To get all the tools used by the site, just execute the following command line: "npm install" (just do it once)

You need to do

npm install -g grunt-cli

Any problems let us know.

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.