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Mesh generation with a points


Brabbit_640
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Hi,

I'm new to the babylon.js. I've worked with Three.js and it was an awesome library. But I've realized that I cannot generate a mesh with points easily and there were limitations. Is there a feature in Babylon.js to generate a triangulated mesh with a pointcloud?

You can view a sample pointcloud here. It's just a curved surface for the simplicity and a Three.js model. I just want to make know if this is possible to do with babylon.js

https://codepen.io/brabbit640/pen/ZmpKpJ

Thank you

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If you know the order you want to walk through the points babylon has "ribbon" builder functionality. See this playground that generates a bunch of points for a portion of a sphere and then creates a mesh out of it https://playground.babylonjs.com/#3YPQZC. If you just want to render those points this thread might be useful http://www.html5gamedevs.com/topic/21963-pointcloud-and-particles-systems/

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