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Rose Game Solutions

matter.js and setting world bounds

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in my scene's create method I'm using this line of code to set bounds.

 

this.matter.world.setBounds(0, 0, 1800, 1800, 15);

here, the thickness, is set to 15 as I understand it. But I fly through the walls sometimes and need a more solid barrier.

 

any ideas on how to shore up the world bounds? Alternatively if you know of a way of setting tiles along the world bounds, I'd be fine with that kind of solution...

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