Lightmap Preview When Exporting?

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Hello! Super quick question. I export all my assets to .babylon format through your 3DSMax exporter, and I really like having the preview, it's super useful! But I'm missing something quite important for the final look of the assets/environment, which is the lightmap (the usually black/white texture applied in UV ch.2).

Is there a way to export an asset with its materials and preview it with a lightmap texture from the exporter? If so, how is it done?

If not, have you considered having this option in future releases?


Thanks in advance!

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