Jump to content

Attach decals to mesh as child


johannh
 Share

Recommended Posts

I am trying to attach decals to mesh so they can move (translate, rotate, scale) with the decal (which seems to be a very common use case), but setting decal.parent = mesh will not retain the pose of the decal.
I can't find any working solution for translating pose online, any help will be appreciated!

Here's the example of my problem:

https://www.babylonjs-playground.com/#1BAPRM#190

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...