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khleug35

(Solved)How to check if the timer is paused??

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How to check if the timer is paused??

the following is my example code 

game.createScene('Main', {

init: function() {

this.animation = game.Timer.add(100, function() {
          
    //dosomething
    
 }, true);

this.animation.pause();

},

 

I try to using "this.animation.pasued", but not work

update: function() {

if(this.animation.pasued){  //check if the timer is paused, but not work

this.animation.resume();

}

 

any idea??? Thank you very much. 
 

 

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Ive never used Panda 2.

It is spelt "paused" not "pasued".

If there isnt a function for it, just add a variable after the pause and check for that:

isPaused = true...

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there is no public property available but you could use the following private property 

timer._pause

 

working example:

var timer = game.Timer.add(1000, function() {
    sprite.remove();
});

if(timer._pause){
   console.log("paused")
}
else{
   console.log("Not paused")
}

 

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