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[WIP] [Phaser] Sharp Shooter


zenista
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oh! thanks for pointing that out.

Initially i started with the idea of a guard protecting its city from an alien invasion. So the guy was supposed to keep as many as he could away from his city. Aliens are following the rail tracks to find civilization from one city to another and in this city ... they (aliens) got a problem - the guard who will protect the city come what may.

 

But later down the line i started getting impulses to turn this into a sharp shooter kind of thing. Honestly speaking i am still confused which path to follow.

But you are right for sharp shooter kind of concept, enemies need to be more clever.. than mere zombies attacking the guy to go over him to enter his city.

 

Thanks again for your time and feedback!

- Regards

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Looking great! I thought it was an interesting idea to have the player start on the bottom left, however, in my opinion the diagonal train tracks really add a lot of dynamism visually speaking, could be nice to have the player's tank move along this diagonal to add more interactivity to the game? 

 

In any case, I really enjoyed playing it! Also cool idea to set the player in a story (I'm referring to the text + images on the home screen)

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Hi Luis!

 

thanks for the feedback the idea to move the player along the track is cool. Right now i am trying to finish it up as a whole and publish it. Then will work on to adding more features and stuff. What I have in mind is to have 3 levels (light/medium/heavy) with different levels of difficulty and more powerups like different kind of guns and bullets with varied impact to kill aliens and ya new kind of alien beings too.. the more i work on it the more i got lost.. and  new ideas keep poping in my mind... ;) 

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Hi everybody,

 

Just uploaded latest version with some great improvements.

- Improved Graphics

- Improved Soundfx

- fullscreen (will adapted to any screen dimension without scaling)

- new particle effects

 

Please check it out and give feedback.

 

-Regards

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