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surzo18

How check if new created object is overlaping collision layer

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(Phaser3)

Hi i have problem with checking if new created object is overlaping with walls. I really don't know how to do this with Phaser.

Don't know why i can't upload image so here is link with image: https://ctrlv.cz/61yh

My Code looks like this for now:

function updateAi(){

    if ( enemies.children.size === 0)
    {
        for(var i=0 ; i <= Lvl; i++){
            var ranX = Phaser.Math.Between(17,map.widthInPixels - 16 );
            var ranY = Phaser.Math.Between(17, map.heightInPixels - 16);
            var newOrk = enemies.create(ranX, ranY, 'orc');
            i++;
            
            //IF NEW ORK OVERLAPING OTHER ORK OR WALLS CREATE NEW ORK
        }
    }
}

Thx for help. 

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