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Making games with TypeScript - book

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Hey, I'm writing a book about game programming from scratch using TypeScript.
The book is in early access and most of the chapters are incomplete, however, I'm seeking feedback to see if the format I am going for is useful for people.

The book focuses on the systems and components needed to create a game similar to Super Crate Box.

Here are some of the chapters that I would consider more complete:

The book is far from done, but I'm interested in getting feedback to see if I'm on the right track.
Did you find it interesting or useful?
Did you have any issues with the web page?
Any other feedback you want to share?

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