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[WIP] TakeOver location-aware RPG


mihaigheza
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Greetings fellow developers,

 

We've just released the Open Alpha of our location-aware RPG - TakeOver. We're in need of alpha testers, and I'd really appreciate you taking the time to give us some feedback, find bugs and maybe spread the word :)

 

Here's the direct link to the game: takeover.to

Read more here: http://www.hypeslugs.com/slugs/takeover-join-open-alpha.html

 

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There are few open issues that we know of, but please send us any suggestions, comments, as well as any bugs you might encounter at [email protected] or takeover.uservoice.com. If bugs, please add the device, operating system, browser version, as best as you can steps needed to reproduce the bug, your Facebook user id... screenshot would be awesome (we'll grant you 100 gems ;) )

 

It's responsive, so give it a go on any device, especially mobile, since it's location aware. So far we've tested it on iPhone 4S, iPad 2 & Air, Blackberry Z10, Samsung Galaxy across several browsers (Chrome, Safari, Firefox).

 

You can only play with Facebook now, we'll add support for Guest gameplay at one point. 

 

Thanks!

 

Formal description of TakeOver:

 
In TakeOver, the Red Emperor, an evil dude, has hidden the story world underneath a thing called reality. You and your Facebook friends become knights and ladies, and your major quest is to rediscover the story world by doing RPG stuff like defeating the Red Emperor’s Non-Player Characters to loot treasure chests and levelling up. Near future development plans include owning hex cell, taking over hex cells from others, and teaming up in clans to dominate the World.
 
TakeOver is Free2Play, selling in-game virtual currency and awesome items for you and your horse (no ads or anything).
 
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  • 2 months later...
We've just released a major update containing new PvP features:

+ takeover (occupy) hex cells, permanently on the World map, visible by others

+ defend and reinforce owned cells by dropping minions in them

+ visit dropped minions regularly to increase their morale and prevent them from fleeing

+ takeover hex cells from others by dropping minions over the course of a 24h siege (battles auto-solve similar to PvE)

+ rally friends to help you in battles and have them drop minions in cells under siege

+ join battles (choosing defender/attacker's side) by dropping minions and loot rewards if victorious

+ travel between owned cells or cells in which you are engaged in conflict

 

+ ability to register with email (not only Facebook)

+ in-game notification system for all major PvP in-game events

+ email notifications for all major PvP in-game events

+ button to hide the virtual map, temporarily showing the underlying city map

- removed the annoying tutorial

* changed the loot system to opt for XP or Coins

* tweaked the economy and progression flow

* numerous bug fixes and UI/UX improvements

 


 

Waiting for your feedback, hope you'll enjoy it!

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