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[Phaser] Atom Spin


Zarnivoop
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screenshot.png

 

A puzzle game made with Phaser 1.1.6. It is designed for mobile primarily, but can also be played on the web. I am not totally happy with the Play version, performance-wise.

 

The goal is to have each atom end up with the correct number of electrons. You control a magnet, which you can use to snatch electrons from other atoms. There are also other gameplay elements later on, having you rotate atoms, move objects, and squash unrealistically small insects.

 

Web version

Google Play version

App Store version

 

Use SPACEBAR (or click the bottom-left button) to fire the magnet.

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Nice game, a few tips though about the Google Play Store...:

 

I tried finding the app and when you search "atom spin" it doesn't show up at all, even when searching on "atom spin game" it's ranked only 7th at the moment.

 

The description should IMHO at least include the keyword "game", so something like "Atom Spin is a game where you.." etc. Maybe also try to include the words "play", "score", "magnet", "spider" and all other unique elements of the gameplay. From my experience this will have (at least a moderately) positive impact on the number of downloads.

 

And, although the music is very nice, this probably contributes to the relatively large app size of 30MB. You could consider using fewer song, like only the 2 or 3 best songs, because smaller app size usually also results in more downloads.

 

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Nice game, a few tips though about the Google Play Store...:

 

I tried finding the app and when you search "atom spin" it doesn't show up at all, even when searching on "atom spin game" it's ranked only 7th at the moment.

 

The description should IMHO at least include the keyword "game", so something like "Atom Spin is a game where you.." etc. Maybe also try to include the words "play", "score", "magnet", "spider" and all other unique elements of the gameplay. From my experience this will have (at least a moderately) positive impact on the number of downloads.

 

And, although the music is very nice, this probably contributes to the relatively large app size of 30MB. You could consider using fewer song, like only the 2 or 3 best songs, because smaller app size usually also results in more downloads.

 

Thanks - I'll have to work on that description. As for the music, it is only 4 songs. They were longer than needed though - saved 4MB by cutting them down. Also optimized a few other assets, and the game is now down to 23.5MB.

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