Jump to content

Any reasons to specify renderer, versus auto detect?


poshaughnessy
 Share

Recommended Posts

I'm curious as to why the first example in the GitHub README specifies 'WebGLRenderer' and says in the comment above:

 

"You can use either PIXI.WebGLRenderer or PIXI.CanvasRenderer"

 

 

Why doesn't it mention autoDetectRenderer?

 

Wouldn't most people want to leave it up to Pixi.js to choose WebGL if it's available, and if not, fall back to Canvas automatically?

 

What reasons are there to specify one, as opposed to auto-detect?

Edited by poshaughnessy
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...