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[Fixed] WebGL debugging in IE11


HappyEnd
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Hi guys,

 

I'm working on a open source game using HTML5 and WebGL technologies (personal project).

I would like to extend my game to work on IE11 since it now have support for WebGL content.

 

Problem: the shader result looks really ugly, textures and models aren't rendered.

 

ie11.jpg

Top: IE11

Bottom: Chrome / Firefox / Opera.

 

Ok, IE11 is new with WebGL, but I saw some demos running quite well around the web. So is there a tool to debug IE11 shaders to locate possible errors or not supported things ?

 

Note: I'm not using a special webgl extensions.

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