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3D city in progress


lo.th
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Hey mate. It looks great. And I'm sure it will be a success.

Sugestions:

1- Make sure only the left button draws the roads and buildings. You can use if(event.which==1) {do something. Associated to your event listener.

2- The middle mouse button could rotate the camera when pressed.

 

It looks promising, I'm following this topic. Keep posting news :)

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Absolutely amazing work here.  Very impressive!  Although, I do think you should make it a little easier so that my city doesn't "go broke" quite as fast.  Good luck with finishing up the project, it's coming out excellently.  Keep me in the loop!

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Man  :blink: that's a very professional looking game. The artwork is so detailed, it looks great  :)

 

It's pretty cool for a technical demo, but when you destroy a building in the game you could do just the dust clouds and simply let a building sink through the floor. I mean for the sake of performance, because you can't really see the "desintegration" effect very good, especially when it's in the game viewing from far away.
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The screenshots look nice but the demo almost crashed my laptop, had to close the tab. Most people I know usually have low fps on three apps, while I usually run at 60 fps, so I think you gotta optimize your code to avoid locking out too many people.

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thank's BdR , yep i wan't add some smoke to factory and implement next destruction only smoke maybe.

 

yes SebastianNette
i have some work on optimize but game work on my android nexus 7.( i remove tree on mobile).
main optimisation is low size of map /2, maybe low to 30fps and low resolution/2; 
what laptop,browser you have ?

you can try this version

http://lo-th.github.io/3d.city/index_low.html

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The low version does load for me, the regular version only if that is the only tab that I have open in chrome.

I guess my 4 GB memory are not enough to run your game and have other tabs open.

While observing the memory, I saw that your game instantly jumps from 30mb to 300 mb memory, then jumps up to 500-650 mb if I generate a heightmap. My laptop won't handle that and I believe that 4 gb memory is quite common for the average user.

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