Cryptonomicon Posted July 19, 2014 Share Posted July 19, 2014 Just noticed that Chrome canary does not support WebGL. I cant remember ever seeing this before - I always use AUTO and only just noticed in the little green thing in the console with hearts after it was reporting canvas. When I set things to Phaser.WebGL I get the dreaded "Uncaught Error: This browser does not support webGL. Try using the canvas renderer[object Object]" Normal chrome is fine. Any ideas? Link to comment Share on other sites More sharing options...
rich Posted July 20, 2014 Share Posted July 20, 2014 Canary + WebGL is working fine for me (screen shot taken just now, latest release) Link to comment Share on other sites More sharing options...
Cryptonomicon Posted July 21, 2014 Author Share Posted July 21, 2014 Its weird with me. Sometimes it comes up as WebGL - not very often - usually Canvas. Something else is afoot here methinks Link to comment Share on other sites More sharing options...
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