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Resize P2 physics world


ghamantorr
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Hi, i found questions about resize canvas and with the forum answers i could resize mine but i realize the physics world is not resizing, it's possible to resize the world without destroy and create a new one? 

 

I'm using phaser to create a website, if someone enters the website and maximize after all the physics bodies stays in the same position and i wanna change bounds to the browser's bounds.

 

My english is terrible but i uploaded what i have right now: http://okiru.com.br/clientes/osquindins/test/

 

Thank you very much.

 

ps: i'm using phaser version 2.0.1, when i update to version 2.0.6 the world bounds don't collide with the sprites, am i missing something?

 

same code with phaser 2.0.6: http://okiru.com.br/clientes/osquindins/test/206/

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i found a solution to world bounds using:

game.physics.p2.setBoundsToWorld(true, true, false, true, false);

and found a solution to resize physics world using:

game.physics.p2.setBounds(0, 0, width, height, true, true, false, true, false);
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