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Game prototype (click,n points) : escape to a penitentiary.


Dad72
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It is a game or you need to follow the progress of a story and looking for points to click to trigger animations and advance the story and escape.
 
The game is still in development, but there's a story start and a point to find when you will see the cursor in the shape of blue viewfinder.
 
It is in English by default, but can also use the French language. I hope that you would appreciate the beginning of the game.
 
And please excuse me if my English is not correct. If you want to participate in an English translation from the French, send me a PM.
 
Evation
 
Good start to the game
 
PS: Thereafter, the scenes will be more complete and with characters. You must make choices. Traps will be present and will trigger the alarm of the prison who you will start from the previous checkpoint. but it's to soon

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Here's some thoughts, Dad72.

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I cannot stay in this prison.  I must find the way to quickly escape without triggering an alarm.

 

The cell is very small.  Fortunately, I'm all alone for the moment...

 

Okay, somewhere in this cell... I must find a way to get away from here...

 

The toilets, hmm, maybe I can dig a hole behind the water tank. I would sure like know what is on the other side of that wall... before I dig. I'm filled with quiet thought.

 

The doors should be open.  Why aren't they open yet?  This is strange!

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That is where I got-to... in the game.  I could not find a place to click, yet.  Once I used 'the way' and once I used 'a way'.  If you use 'the way', that sort-of tells the player that there is only ONE way to escape the cell.  If you use 'a way', that tells the player that there COULD BE multiple ways to escape the cell.

 

Just some English suggestions, there... if I am following the flow of the story correctly.  :)  I love the premise.  Poor guy. 

 

Gryff does stories like these, too.  Dark and mysterious.  :o  It's not your average Green Acres episode.  hehe.

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I finished the game, but I did not yet the version with the English language the story is only in french  (For the moment). but it can still play regardless of the language.
 
I remind that the aim is to find points to click when the cursor becomes a viewfinder and you should sometimes choices that you continue the story or lose.
 
Evasion

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