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[COMPLETED] gunflux


nuvorm
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Hi all,

 

We are a small creative development studio from the Netherlands and we just started out to explore the capabilities of the phaser framework. We decided to develop a shoot em up game in html5. At first the goal was to make it playable om a variety of mobile devices and desktop. At the end this is a hard task to accomplish as the game grew into a more processor demanding thing then we expected (is it the animation causing a severe slowdown?). So the downside is a.t.m. it is more like a flash game then a html 5 game. Very good performance in webgl enabled desktop browsers, chrome performs best.

 

We dug into some of the processor intensive parts of the code but could not manage to squeeze more fps out of it on mobile.

Performance on ipad2 (ios8) is reasonable but iphone4 and galaxy's are not playable at all.

 

I might dig a little deeper sometime to find the root of the problem.

 

controls:

wsad or arrow keys:

or click and drag on the screen with a finger or mouse.

 

Weapon system upgrades automatically when you collect enough gold.

Shoot the guys jumping from the exploding ships for extra bonus. 

 

it quite a hard game:

http://nuvorm.nl/htmlDemo/gunflux/

 

hope you like it.

 

 

Cheers,

Wouter

post-3784-0-45669200-1412940691.png

post-3784-0-19867200-1412940693.png

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