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  1. Past hour
  2. I like to learn by practice with writing simple games. Start here: 2D breakout game using pure JavaScript
  3. Today
  4. I made 83% The game is awesome. Bots are good. You need to mark bots and players because I do not understand who are bots and who are real players.
  5. I recommend you give a try here: https://javascript.info
  6. Yesterday
  7. Here is my record url https://www.dropbox.com/s/9l5v0w42b7d1nki/2019-12-07 06-36-06.mp4?dl=0 I want to stop the circle at the "ENCORE FREE SPIN" How can I do that? Thanks
  8. If you talk about spine software ? you can remove you event by select your event and click delete icon. (delete key not work in old spine version) If you talk about the api, if you manage one spine events per listener (not recommended in most case) and you want remove. you can do spine.state.removeListener(listener); Or the best and cleaner way for me is use one listener for all events and just a Switch to call method associate. And just avoid include your "color" event Example code. const checkEvent = (entry, event) => { switch (event.data.name) { case 'eventName0': // call a method when "eventName0":fired! break; case 'eventName1': break; case 'eventName44': break; default:break; } }; spine.state.addListener({ event: checkEvent, });
  9. 2D breakout game using pure JavaScript https://developer.mozilla.org/en-US/docs/Games/Tutorials/2D_Breakout_game_pure_JavaScript Real Time Multiplayer in HTML5 http://buildnewgames.com/real-time-multiplayer/ Source: https://github.com/underscorediscovery/realtime-multiplayer-in-html5 Demo: https://battle-world.herokuapp.com/?debug 1- Making Multiplayer HTML5 Game: Setup & Sending Files. NodeJs Tutorial Guide https://www.youtube.com/watch?v=PfSwUOBL1YQ
  10. Hi jonforum. Thanks for your reply. I want to remove last event data. In the above image, I wanna remove "color" event How can I do this?
  11. Hi @Noel, thank you for the help. But I was asked to do it in the login page, not by email. How can I contact them?
  12. Jenson

    Pixi - Vue

    Thanks for your always kindness reply.
  13. ivan.popelyshev

    Pixi - Vue

    I cant help you with webpack, I'm webpack hater I can only say that its possible and many people added pixi application to vue and react apps without any plugins. Just make a component that contains canvas and don't forget to destroy() your renderer every time you switch pages or something like that. Or you can re-use existing canvas many times and start/stop ticker when needed. This is required knowledge when you use pixi with any other framework: https://github.com/pixijs/pixi.js/wiki/v5-Custom-Application-GameLoop Your options here are: 1. wait for someone to help setting up your project 2. learn how to set up custom pixi application and then do it yourself. You can also search this subforum for vue and react stuff, there were a number of threads like that.
  14. Thanks. It is working great. Start Video this.videoTexture.baseTexture.resource.source.play(); Pause Video this.videoTexture.baseTexture.resource.source.pause();
  15. Jenson

    Pixi - Vue

    Hi ivan, I am going to build up a single page with vuejs and this page contains slider etc. And I have to add html5 animation with pixi in each slider page. So I tried to install vue-pixi to my vuejs project but I got failed. The installation of package has successfully done without error. But when I add it to plugin, the path to vue-pixi is not recognized and I cannot use it in my component finally. The envirenment is as following: - OS: macOS Mojave 10.14.6 - NPM version: 6.13.2 - Vue-cli version: 4.1.1 It's the screenshot for the error when I run on the browser. https://monosnap.com/file/aqwbvSpdFejmG70ffwKkhPnuk9mlgO And this is the project code. https://github.com/truedandyman0617/my-vue-pixi When you run the command then you can see the errors what I am explaining now. https://monosnap.com/file/1B0TkKWv8tuPP97tHot0s4vrUIcBwL My purpose it to run this project without error in browser so I can add pixi codes for html5 animation. Thank you very much.
  16. It might help us to reply if we knew why you are drawing it "pixel by pixel". Why not canvas.context.drawimage ()? Enlarging an image by a factor of 3 is unlikely to produce a sharp result though. Better to start with the larger version and then reduce if or when necessary.
  17. Arjun, I have previously given in these pages links to my JavaScript course, which is completely free at https://www.grelf.net/jscourse/start.html I would be pleased to get some feedback about it. Some people seem to find it useful.
  18. I started the process of adding audio to my game. I'm building using Typescript and Webpack. I'm using version 5.2.0. I installed pixi-sound via npm using npm install --save pixi-sound I've tried to follow the examples from here: https://github.com/bigtimebuddy/pixi-sound-webpack-example/blob/master/src/index.js I've noticed a couple of things. The resource loaded for the sound does not have the `sound` property. And if I try and play like in the demo code doing `sound.play('test')`, `sound` is undefined. The version of pixi-sound is 3.0.4.
  19. Audit here is free https://www.coursera.org/search?query=javascript&
  20. Hi Everyone, So I'm attempting to learn Javascript as well as can be expected, and I'm considering what are the absolute best assets where I could learn it? Books, sites whatever you folks figure its the most ideal approach to learn without anyone else please I am truly getting a charge out of learning and I might want to seek after this as a lifelong one day.
  21. Hi @Reborned, It looks like the issue might be related to the suspicion that someone tried to hack your account. Could you get in touch with the team that asked you to change your password and let them know that it impacted your business with Instant Games? Hopefully they will be able to unlock the situation.
  22. @plicatibu Yes I am real, but I don't bring presents on Christmas.
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