Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 06/22/13 in all areas

  1. If anyone is interested, I made an HTML5 tool for generating sound effects a while back. It takes inspiration from SFXR, but it is an original work. This tool contains a bunch of parameters that can be easily tweaked to create sound effects. There also are presets that generate a random sound with certain parameter constraints. A common usage model is to press a preset repeatedly until you get something similar to what you are looking for, and then to make final modifications to the sound. The audio can be exported as a WAVE file, which then should be possible to convert for usage in
    1 point
  2. Thanks a lot Sorry for late response, check out my answers below: On the technical side: - we are using nodejs and so far it doesn't seem to be a problem - not yet - yes On the publishing side: - AdSense and Leadbot - we have our own dedicated server
    1 point
  3. When signing game contracts, what maintenance(bug fixes, new API implementation, etc) period do you generally agree on? 3 months, 6 months?
    1 point
  4. Hello, I was researching lately for effective way to promote games in Chrome Store. Of course usual methods like social media, blogs, etc would work. But apart from that. Do you have any good experiences in that area? Are there any other good ways to boost interest in your games? I'd like to hear from you guys about it. Maybe you have something that may inspire ?
    1 point
×
×
  • Create New...