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Showing content with the highest reputation on 07/16/19 in all areas

  1. 1 point

    Successful mobile games

    Sou português, vou responder em inglês apenas para os restantes membros também perceberem. First version of my game was launched in March 2016.
  2. 1 point
    I've written a virtual dom library for pixi.js. https://github.com/eguneys/snabbpixi It only supports `PIXI.Container` and `PIXI.Sprite` but you can extend it to work for custom display containers. It's used like this: import * as PIXI from 'pixi.js'; import { init } from 'snabbpixi'; import { h } from 'snabbpixi'; const app = new PIXI.Application({}); app.loader .add("") .load(() => { let patch, vnode; function redraw() { vnode = patch(vnode, view()); } patch = init([]); const blueprint = view(); vnode = patch(app.stage, blueprint); }; function view() { return h('container', [ h('sprite', { texture: PIXI.Texture.from('image.png') }), h('sprite', { texture: PIXI.Texture.from('image.png') x: 10, y: 10, height: 100, width: 100 }); ]); } Please take a look and use it, I will try to improve it as I make more games.
  3. 1 point

    AAG batch of games #4

    Another year another batch of games. This was a slow year and the year of the sequel too. Joe Lost 2 Joe is lost again! Please help him. ABCya exclusive. Playable only on desktop unless you have a mobile account. PLAY Light On 2 The exclusive sequel to Light On only on ABCya.com! Playable only on desktop unless you have a mobile account. PLAY Bridge Hopper Hop from bridge to bridge to eat all the carrots or Bunny will cry ABCya exclusive. Playable only on desktop unless you have a mobile account. PLAY Money Land 2 Back to Money Land! In this strange new area your gravity will flip every time you stump a critter. ABCya exclusive. Playable only on desktop unless you have a mobile account. PLAY Jon Lightning Jon can move too fast for his own good. Help him. A port/adaptation of one of my old windows games under the Alexitron banner. PLAY Boxed 2 More Boxed fun. Now with metal boxes, moving walls, and holes! PLAY Lost Joe The none-exclusive edition of the Joe Lost games by popular demand. PLAY That was 2018 for me. Hope you guys had a good year as well. You can check out the rest of my catalog at www.gamesaag.com. I am thinking of removing the freebies section altogether. A question for fellow developers: I was thinking about making a mobile app with a compilation of some of my games and then continue to add to it as I make more. Anyone tried something similar? Simple puzzle games seems to be what I do best but I don't mind to experiment. I was thinking about 1080p resolution and hi-res graphics though I really like the style that I have been developing, maybe I'll try to reproduce it with 3d pixels instead. Thoughts? For GameMaker: Studio users: Tried to get into Studio 2 and just couldn't. That new user interface is an abomination and the node based events, I just don't get it. I hope they make a classic shell in the future for old farts who have been using GM for over 10 years. Hard to adapt now.
  4. 1 point

    Current state of the market

    @True Valhalla, wow you've been busy with retrospective editing of your posts! It is appropriate to wish to correct your originally bullish remarks, but less appropriate to use such corrections to call others names or to promote profiteering click-bait? Suggestion: mark future edits with the word "edit", "addition" or "clarification". For the record I do not think it is appropriate for this forum (which attracts a larger number of newcomer developers) to promote false promises targeted specifically at them.
  5. 1 point

    Current state of the market

    If sponsorship is a micro-niche that generates small value then where might bigger value exist? Gambling, social, adult, advertising - these are the areas web-interactive growth has historically occurred. I think there's evidence it exists for HTML5 today (via trend analysis, user habits, job postings), but that's arguably a far cry from making games in a purest sense. Bets could also be made on emerging gaming trends like .IO or IM games. Alternatively HTML5 gamedev skills are highly transferable to SPAs or UXD. Whatever the choice, there's a fair amount of insurance in the technology stack.