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About kucira

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  1. Thank you Enpu, now it works with the develop branch.
  2. Hi Pandajs Team, i'm using the new version of Pandajs, but it seems there is a bug in hires mode. i'm using 320x480 resolution, and I have tried on a device with a resolution of 720x1280 and it doesn't load the hi-res assets on mobile devices. The hires mode working properly on pandajs 1.8.0, it load the @2x graphics. Any suggestion? Thank you.
  3. Hi Pandajs Team, is it possible to play a sound on windows phone 8? My game is working properly on the android browser, but in windows phone 8, the sound does not come out. any suggestions on this issue? Thanks.
  4. Ah, i don't realize that the bitmap texture is extended from pixi library. ok, it's working now. Thanks.
  5. You should put your object to an Array. var ninjas = [];var ninja0 = new game.Sprite('ninja.png');ninja0.anchor.set(0.5, 1);ninja0.position.set(100, 320);mg.addChild(ninja0);ninjas.push(ninja0);var ninja1 = new game.Sprite('ninja.png');ninja1.anchor.set(0.5, 1);ninja1.position.set(200, 320);mg.addChild(ninja1);ninjas.push(ninja1);var ninja2 = new game.Sprite('ninja.png');ninja2.anchor.set(0.5, 1);ninja2.position.set(300, 320);mg.addChild(ninja2);ninjas.push(ninja2);for (i=0; i< ninjas.length; i++) { console.log(ninjas[i].position.x);} Hope it works.
  6. Hi Pandajs Team, it is possible to change the bitmap text color? Thanks.
  7. kucira

    Sprite Crop Enable?

    Awesome! Thanks enpu.
  8. Hi Pandajs Team. i would like to creating some health bars feature in my game and i need to crop the texture rather than scaling the texture. how i can approach this using pandajs? Thanks.