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Everything posted by Skeptron

  1. New feature : masteries! And 4 new skins!
  2. A new feature is coming tomorrow : the free for all! The link to play the game :
  3. @Viir Yeah you tried the practice mode! In practice mode bots are invicible, so that you can try all your attacks on them without them dying. It's excellent you started with practice mode : it gives you a stressless environment for you to get along with the game mechanics! If you wan to play against real players, use the 1v1, 2v2 or 3v3 buttons! There are a few buttons, you're 100% right! It's definitely a lot for a classical IO game, but very average for a moba or versus or brawler game. With a few games you'll get used to them and should use them to their full potential! Anyways thanks a lot for giving it a try, really means a lot to us!
  4. Hi everyone! I'm very pleased to announce the IO version of my game, OWN! Now you can have a better glimpse at the game without registering, instantly in your browser! You can try it HERE. Hope you guys will enjoy it! And don't hesitate to leave some feedback!
  5. Thanks for the nice feedback! You're right, maybe the font is a bit too sweet.. We chose it a while ago, maybe we wouldn't if we had to pick a font today ^^
  6. Hi guys! It's been a while since I last posted about my game, but this new trailer (in french, english subtitles available) is a fairly good reason to! OWN is a competitive brawler made with Phaser, which you can play in your browser for free. Despite being a browser game it's real-time and highly competitive, and you can play in 1v1, 2v2 or 3v3. We organize beginner & pro tournaments every single week, open for free to everyone! You can use the PHASER promo code to gain 10€ ingame!
  7. Hey guys what's up! I'm happy to announce that we have added a new game mode to OWN : the SPLIT mode! This mode brings in multitask, which helps build more depth. Here's a video to explain everything, including a demo at the end. The video is in french but I've added english subtitles! As a reminder, the game is free, and available in english as well. You can still use the PHASER promo code to get 10€ ingame! The game link here.
  8. We organize a huge tournament during August, with lots of prizes! It's gonna be a 1v1 tournament with 32 players. Registration is free and anyone can participate. You can win coins & gift cards from the first victory! There will also be side-challenges such as a fan art challenge, youtube challenge etc. All the details are here :
  9. New update with the clan feature! One can now create a clan & invite friends to join in. Clan tags will appear before the username & a new clan chat is now available! HF!
  10. Also, we're in the middle of a Discord-servers tournament, here are compilation videos (commentaries are in french) :
  11. We've added a new feature, the level system! You can now win XP when playing games, level up and win coins when reaching a new level!
  12. @LootDrive We do indeed! It's definitely a great tool and even if a bit pricy (around 250€ I think, not sure though), worth every penny!
  13. @LootDrive I am the only developper, but I have help from my brother from time to time with art (character + map design & animations). See here :
  14. I can't reproduce the bug for that particular setting (or any other, for that matter). Do you still have it? Thanks for your time anyways!
  15. We've made a new compilation of ingame moves : don't hesitate to check it out!
  16. @mehmetegemen Thanks for reporting the bug, could you provide more info though? It would help much more than just a screenshot. What's your browser? Did you try on a PC or a mobile device? What's your browser's language?
  17. New patch hit today! Vision stones and global rebalancing hit for a smarter game experience. Vision towers, once captured, now allow you to have vision on enemies at all times. This will allow shooting at them from long distances, or flee safely from attacks coming at you. Global changes will reward smart decisions more, such as the increased potential of secondary objectives : Altar levels scale linearly, making early levels stronger, and gold statues provide more coins. There's a full article with detailed changes in the game. Don't hesitate to provide feedback, and have fun!
  18. We did all our game art with Inkscape and we like it (link to game : The ability to scale up/down any asset has helped us countless times, and many more features make it excellent (like very simple color changing for example)
  19. To me websockets are very fine. And my game is real-time, competitive multiplayer ( Anything more complicated should be justified by severe requirements, otherwise I think you're wasting your time.
  20. We use Inkscape to do all our art, and it's awesome. You need to like the vectorial style though, but if you do it's up to the task. See what we did with Inkscape here :
  21. Once again, congratz on the fantastic job. It's really nice to see more RTS! A small detail : all your games have an issue with dual screen (the mouse goes from one screen to the other). I don't know if you can do anything about it but a fix would be awesome.
  22. If some of you are interested, we're streaming the game on Twitch : !
  23. So you can see the controls using the 'escape' menu (press the Escape key or click on the gear button in the top right corner). You'll be able to see the key bindings and even change them to your convenience. Default are the arrows to move, space to jump and Q, W, E, R for the abilities. As to the complexity, it's true that it can be tricky to get on board. Because I wanted the game to have depth and skillful gameplay, there is a trade against simplicity : the more interesting the heroes are, the harder to play they might get. The key to playing them well is to first read their abilities (hover the HUD with your mouse), and then practice against bots or friends. In the (registered version of the) game there are several tutorials as well. If you're still interested, try to play the Trespirr (the archer) or the Polydamas (the girl / kicker), they are easier to start with. Don't think of this game as an IO-like game : it tries to reach the level of depth of a Moba or a brawler. You definitely won't be good within minutes. But you shall enjoy it much longer as you progress! Anyways, thanks a lot for trying, it means a lot!