Jump to content

Zenext

Members
  • Content Count

    23
  • Joined

  • Last visited

  • Days Won

    2

Zenext last won the day on May 11

Zenext had the most liked content!

About Zenext

  • Rank
    Member

Recent Profile Visitors

2091 profile views
  1. Update: 5 new layouts added - Fish Mahjong, Spider, Chaos, Pyramid and Square. Added music and sounds Updated animations Now it's possible to undo shuffle move Enjoy!
  2. Honest answer - probably not. As much as I hate ads, I don't see any other good ways to monetize web games. I was thinking of asking players for monthly subscription in exchange of more game features, but I am pretty sure it won't work. Anyway, time will show. If the game will reach a significant amount of traffic I will explore different options, but for now it will stay ad-free Thanks! More layouts and features are coming soon.
  3. Thanks for the feedback, appreciate it! There is definitely nothing crazy gameplay wise, because, as you mentioned, it's just a classic mahjong My goal was to make it a clean & modern looking, and make it comfortable to play on both mobile and desktop devices.
  4. Hey guys. Shameless plug for a game I am working on - Mahjong Solitaire. Made with Pixi V6. It's a simple puzzle game so nothing crazy in terms of gameplay/graphics dev, but I've spent quite some time perfecting the scaling algo to adapt for all possible screen sizes.
  5. Mahjong Solitaire by Pino is a classic tile-matching puzzle game, revamped to deliver relaxing and distraction-free experience. Play Mahjong Solitaire Full screen. All games are solvable. Hint/Shuffle/Undo helper tools. Works great on mobile and desktop. Mobile version uses specially designed layouts for comfortable experience on smaller screens. Clean and modern graphics.
  6. The topic can be closed, I've found the person for the job. Thank you all who expressed their interest.
  7. Hi, I am looking for an illustrator to draw some graphics for a Solitaire card game, in vector. I have cards faces already designed. What I need: 1) Design back side of a card. It needs to match the existing cards style. Cards image is attached. 2) Game background. 3) Design some logos and banners for marketing purposes. That's basically it. The offer is paid. Please contact me at artjomvinnikov@gmail.com if you are interested or for more details.
  8. What objects does inventory contain? You can't set the position because 'item' does not have property 'x'. So I assume item is not a sprite but some other object?
  9. I suppose maybe this could help: window.onload = function() { document.body.appendChild(Renderer.view); } It probably can't find a document object as it hasn't been ready yet, when you are trying to append to it.
  10. Seems like it's the same problem as described here. You can try using 'pointerdown' instead of 'mousedown' & 'touchdown', maybe it helps. Btw both examples work fine for me, I am on Chrome 54.0.2840.71
  11. Web version doesn't work for me. Gets stuck on 'Take new games' screen, and throws following error in the console c2runtime.js:26 Uncaught TypeError: undefined is not a function(…)
  12. Zenext

    Performance Tips

    Hi Ivan, Little offtopic here but wanted to ask for some help with optimization techniques when switching scenes. So in my project I have 4 scenes, main game and 3 bonus games. Right now it works this way that on startup game loads all the images for all the scenes, so TextureCache is constantly filled with textures for all scenes. Moreover I initialize all the scenes on startup, so later I just show/hide the Containers when I need to switch to another scene. Is it a normal way of doing things? The problem here is also that switching between scenes happens quite often, and loading time be
  13. Yes, but it returns tile, and I need to get object from object layer.
  14. Hi everyone, Is there a way to get object like getTile method for tiles? I am making grid based game and i need to check if there are any objects on specific tile position. Thanks in advance.
×
×
  • Create New...