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About AexolGL

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  1. Some more exmaples coming soon: http://gl.aexol.com/livedit/
  2. Hi guys, I am a mobile developer and I am currently working on a multiplatform game engine. In general the idea behind is: "One code, many platforms" The engine should be ready by the end of the year. It will allow users ultra fast coding for many platforms such as Android, iOS, Mac, Linux, Windows (PS4 in the future) with Python or C++. Meanwhile I have published a WebGL based web version on my engine working on Safari, Chrome & Mozilla (javascript). What do you think about this engine? What are you general expectations? What can I do better? How can I make coding faster, better ex
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