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About Alex10

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    Advanced Member
  • Birthday January 1

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    Javascript, Python, Linux

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  1. I was referring to examples of the presence of Z coordinates on the video camera. For example:
  2. Someone can give some examples babylon.js and augmented reality? Or to give a direction where to look?
  3. I can't do at the same time the effect of pbr and texture.
  4. –°an be assigned to show diffuse texture to the model if it is to apply PBR? I founded in the documentation, only examples of pre-set: metal, plastic, glass and wood. For example: var scene = new BABYLON.Scene(engine); var camera = new BABYLON.ArcRotateCamera("Camera", -Math.PI / 4, Math.PI / 2.5, 200, var hdrTexture = new BABYLON.HDRCubeTexture("textures/room.hdr", scene, 512); var hdrSkybox = BABYLON.Mesh.CreateBox("hdrSkyBox", 1000.0, scene); var hdrSkyboxMaterial = new BABYLON.PBRMaterial("skyBox", scene); hdrSkyboxMaterial.reflectionTexture = hdrTexture.clone(); hdrSkyboxMaterial.disableLighting = true; hdrSkybox.material = hdrSkyboxMaterial; material = glass; glass.refractionTexture = hdrTexture; glass.reflectionTexture = hdrTexture; ???? material.diffuseTexture = new BABYLON.Texture("/path", scene);
  5. How to remove glare from light? I need to model the illumination light but did not glare. Is it possible to do something to remove the glare?
  6. Yes, thank you, this is what I needed. Here is a simplified version of the work and the like.
  7. @aWeirdo No, it's the right button works as the left button. I need to right buttons function as in this example: But for the loaded mesh. I need to panning right button to work like sketchfab.
  8. @aWeirdo In this options, the panning does not work.
  9. How to make a pan to turn on when click the right mouse button events? In this example, when you hold the right mouse button model does not move.
  10. Thanks for the good reviews, I'm very pleased. I want to answer a few questions. Sorry for my english :) I love javascript, but I really love python. I started to write game backend in javascript but moved on to Python, because of Python's more advanced OOP and Python is much easier to use data types. In Python I can write asynchrony code for to work with sockets without callback, this greatly simplifies debugging and code reading. To my regret now I just have nowhere to run the game in addition to my laptop. As soon as I have some vps I will run and will share the link. This is a very good idea. I think we can do it that way: We can make the balancing of players between rooms on different servers. A specific rooms already appointed will serve for balancing server. All statistics will be accumulated and distributed This collection of all the servers to select strategies and ratings.
  11. Exactly, I think this is what I need. How I can the model change color or texture when I click on button? Event occurs but the error occurs. $('#button').on('click', function(){ console.warn('Yes'); m[i].material = new BABYLON.StandardMaterial("texture1", scene); m[i].material.diffuseColor = new BABYLON.Color3(1, 0, 0); }); For example:
  12. If I multiply these coordinates: { 0*1.1, 0*1.1, -0.000014999999997655777*1.1 } Then I'll have the following coordinates for "setPosition" cam.setPosition( 0, 0, -0.000016499999997421355 ) and get this result: - model not got completely into the viewport and I need to get around these coordinates cam.setPosition( new BABYLON.Vector3(216, 93, -17) ); - model got completely into the viewport How do I get the coordinates of the camera in which the model will got completely into the viewport?
  13. @aWeirdo Ok, When I scaled the model, the model becomes unmanageable fine. for example: How to calculate a zoom on the camera? I need zoom to set automatically. Or to set automatically camera.setPosition()
  14. @aWeirdo Yes I am using arcRotateCamera. I wrote = mesh.position; but the model does not fit into the screen. For example: