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  1. Thank you! This is very helpful. I'm a bit embarrassed I missed this.
  2. Newbie Developer here. I'm working through the examples and I'm learning so much! I'm to the point where I would like to make my sprites move. I'm learning on PC (Windows) so I need to capture events on keydown on the arrow keys. I can get events to fire using $(document).keydown(function (e) but the response time on these events are just too slow. I've spent the past few hours looking for a solution. I've stumbled on to keydrown but I'm not sure how Pixijs works with this or if it will cause conflicts with the InteractionManager. My understanding is that InteractionManager only captures events for the mouse/touch. Any advice would be greatly appreciated!