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About theweirdn8

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  1. Big News! Game PEncil Engine is now Free & Open Source. Linux and Windows builds ready. Anyone here with a Mac can compile source too.
  2. We are fighting to be in the top 50, but aiming to get in the top 20. Feel free to checkout the greenlight page and if you're interested show some love. Linux versions with 1.0.2 is coming this week!
  3. Super bump. Version 1.0 is now available: ----- Update: Good news everyone! The Game Pencil Engine is now Now Available! The Game Pencil Engine features Windows[available now] and Mac+Linux[Coming soon] Editors, 2D Canvas rendering and physics, Tiled and Animation support, strict-mode compliant Javascript scripting, and deploys natively to HTML5, console(s) and desktop. Game Pencil Engine Editor \ You can now create 2D games with our dynamic editors which place respect on code and compone
  4. Congrats, Hope to see you under NDA soon.
  5. Many pardons for the late repl. 1) There is a free version, but a commercial license is available for $10. 2)I have not looked into those things, but I shall soon 3)Same as #2. 4)I will look into adding that, but currently its just tileshets 5)2D games only, but people can mod the engine for 3D if they wish. Documentation can be found via http://docs.pawbyte.com
  6. 12 times is enough for me today.
  7. Public Beta of fully working GPE is coming Monday November 16th. Should be exciting. Please submit any ideas you will like to see implemented in this game engine, some may make the November 16th release.
  8. Oh, it has been quite some time since the last update. Release date for first working BETA is November 16th. See http://pawbyte.com/blog/2015/10/25/pawbyte-is-now-back-to-business/
  9. I have solved this. It seems like it was an order of operations flaw mixed with possible variables not becoming floats for the division calls. Added 4 more lines of code and it works.
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