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  1. you can try changing states instead of deleting the entire game object. I don't think phaser was designed to do that.
  2. I remember there was a flappy bird tutorial that was really good.
  3. Mrst2L

    First game

    I love the art direction! After the spaceship dies, however, it turns invisible. Idk if this is a bug or intended.
  4. The Phaserjs framework provides sprite collision so you can try that.
  5. Html5 games don't spread like flash games because not all game portals support html5.
  6. You can try sitelocking your code and then obfuscating it after.
  7. If you want to do 3d game development then unity is better by far.
  8. I don't know if anyone has mentioned this but I'd love to see spine compatibility.