jeromechoain

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Everything posted by jeromechoain

  1. Hi, jocly games are made to be shared and embeded if you like. you can build a site and embed a makruk board. You will only have the "play against computer" but soon Jocly should come with a new version including player server. If you want more specific developments you can write to contact@jocly.com
  2. Hi, if you like crazy chess variants, you may try this 5x5x5 Raumschach, availble online in 3D if you have WebGL, or 2D, but it might be even more crazy... Play Raumschach online here: http://www.jocly.com/#/play/raumschach jerome
  3. Here we go again with a futuristic chess variant. Well, that's the future of the past... Rollerball Chess! http://www.jocly.com/rollerball-chess to play: http://www.jocly.com/#/play/rollerball-chess jerome
  4. Hi, after hexagons, here comes the amaaaaaazing circular #chess http://www.jocly.com/modern-circular-chess
  5. Hi, another chess variant, with hexagonal board! Try if you dare http://www.jocly.com/glinski-chess Jerome
  6. Hi, just released a new chess variant: Shako All the details are here: http://www.jocly.com/shako Available in 2D and 3D (webgl) with chat rooms and video chat. Any feedback very welcome jerome
  7. jeromechoain

    Line

    you're very welcome
  8. jeromechoain

    Line

    hold the pencil in your favorite hand and the ruler in the other one.
  9. Hi, a new chess variant on our platform: not very well known in the West, Xiangqi, Chinese chess, is the most played game in the world. You really should try! All the details available here: http://www.jocly.com/xiangqi (you might need to read a few things if you don't know the game) Direct access to the game: Play now
  10. Hi, maybe you can try to set needsUpdate to true for all your image textures. Something like this might help: texture.needsUpdate = true;
  11. Jocly is a huge project which will be profitable, no doubt! This plateform is not only providing games, but also resources and engine for games developpers, webmasters, games designers... Widgets, tutos and wiki to come soon. Our last chess engine let us product variants very fast, and there a tons of chess variants expected by chess players. Just need time to let them know their dream came true Will come back today or tomorrow with the most played chess in the world: Xiang Qi (chinese chess)
  12. Hi, another new chess variant, this one comes from Thailand and is called Makruk. Hope you'll like it! jerome post: http://www.jocly.com/makruk play it: http://www.jocly.com/#/play/makruk attached: 2d and 3d skins + cheat sheet
  13. Hi, we just released a new chess variant called Courier Chess (12th century) We worked a lot on textures and pieces low poly generation, in the end the scene has less than 30.000 faces, which makes it very fluid. Feedbacks very welcome. Thanks, jerome Direct access to game: http://www.jocly.com/#/play/courier-chess More details in our post: http://www.jocly.com/node/378 Technologies: webgl, threejs, html5, angularJS Tools: Blender
  14. Hi everyone, we’ve been working hard on optimization for the king of the games: chess. It has been 100% revisited. We shared about our technical researches. We are talking about Low Poly Retopology and 3D normal maps: http://www.jocly.com/node/374 About the game, here is a presentation video: If you want to give it a try you can play here: http://www.jocly.com/#/play/classic-chess Includes basic jocly features: - play vs computer, friends or other jocly users - chat room - video chat (WebRTC) - recorded games for replay - embedding tools - development tools Feedback very welcome Thanks. jerome
  15. Hi, just to say we worked a lot on this performances issue, I think we made progress and that's how we did it: http://www.jocly.com/node/374
  16. Hi, we just released Tafl Games, ancient medieval board games. We worked hard on graphics for the 3D webgl rendering and for performances. We managed to be very low poly, which is good for game play The board textures are dynamically painted depending on the number of cells or notations via canvas and then applied as texture to 3D board's materials (threejs), or painted to board canvas for 2D views. Canvas are also used for 2D pieces and clickers. To play, all the different boards and play links are available at the bottom of this post. Here is a short presentation video. As usual any feedback is very welcome jerome Examples of 2D/3D views (click on boards to play) Ardri 7x7 board From Scotland Tablut 9x9 board From Laponia
  17. Hi, we released a new game on Jocly platform: Penguin Soccer Here is a short presentation video: As discussed in a previous Chess 3D topic, we worked on RAM use optimisation. We tried to get very low poly meshes. We first designed high res penguins, then retopology to create low poly caracters with texture baking. In the end we get very light scene and a much smoother user experience. We can also now make our own sky environnement: the moon, stars and boreal are a 3D scene rendered to 6 images for a cube projection. Hope you'll like it! jerome
  18. Hi, we talked about redesigning the pieces for less RAM use. We worked on retopology and baked textures, it works perfectly on a new game we did that way (Penguin Soccer) We'll do that for chess as soon as we can. We have planed to work on this issue and the AI. Just to let you know
  19. Hi, we just released a completely new interface for our html5 board game platform: http://www.jocly.com (already more than 50 games) We used AngularJS and provided a responsive design to be able to use the same interface on the smallest phone to the biggest desktop screen. Most of the games are available in 3D (WebGL thanks to Threejs), video chat available depending on your device (WebRTC), and many other features. We are looking for feedback, all comments are very welcome. More details here: http://www.jocly.com/node/360 Thanks!
  20. jeromechoain

    Margo

    Hi, Margo is inspired by Go but uses the 3 dimensions. The rules: Hope you'll like it. jerome
  21. jeromechoain

    Mana

    Hi! Just released a new game with 2D and 3D skins. This is called Mana: http://www.jocly.com/node/343 To play, it's here: http://www.jocly.com/jocly/hubquick/mana Includes an experimentation: face detection on video webrtc communications. A bit strange but fun Presentation: Thanks!
  22. Thanks! For the poker it could be a bit more complicated. WebRTC is peer 2 peer.
  23. Hi there, we just released what we think is one of the very first fully functional WebRTC applications: video chat in WebGL 3D environment. Here is a very short video that shows the result: Video chat is available for all the games in live mode, and 3D integration for Yohoho, Chess and Draughts: http://www.jocly.com/node/339 We also share some code: http://www.jocly.com/node/338 Thanks for reading, jerome