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  1. Very Cool, will follow your steps for all my mixamo rigs. Thanks for all of the help gryff!
  2. Hi David, Got the animation running but the character rig is warped and stretched. Everything works fine in blender but not in babylon. In the log file there are warnings about Maximum # of influencers exceeded for a vertex, extras ignored. Is this what is causing the rig to not work correctly? Attached source files. Thanks for your help! TestApp.zip
  3. Hello, I have a character that was rigged using mixamo's auto-rigger (25 bones). The animation works fine in blender (2.72b) but when I export the babylon file and bring into the sandbox I can see the character but he doesn't move. Attached babylon files. Thanks! carl_walk.babylon.zip