Correctly Destroying Game (Getting Error) in Phaser 2 Posted February 28, 2017 · Report reply Samme! Thanx a lot for this hint. I realized that the updateLogic was still running. But I had no clue how to stop or break through it. I thought maybe I have to delete a reference to something or I don't know. But I spent 2 days now looking for a solution. Restructuring code. Finding work arounds etc. And in the End it works by just using a simple (button) click event. This should definitely be more obvious or explained somewhere. It's crucial, isn't it? Thanks again. So glad.