
Nikow
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About Nikow
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Rank
Advanced Member
Contact Methods
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Website URL
http://www.nl-webdesigner.com
Profile Information
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Gender
Male
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Location
Bordeaux, FRANCE
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I know that... But when camera is following a sprite, first the sprite is moving to the center of the screen, after that, the camera is mooving , and last, the camera stoped and sprite is moving again. How could i create the parallax effect only when the camera is moving ?
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Hi Everybody ! I'm working on a game with camera follow, and many plans on background. Is there a solution to make them moved at differents speeds ? To create parallax effect :). Thank you !! And sorry for my english ^^..
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for everyboy, do never create tilesprites on two differents states with same name.... It's solved all my probs... Thanks all !
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I Rich, Same prob on safari with 960x640 images ? Need help please..
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Try this : game.time.events.add(Phaser.Timer.SECOND * 2, this.destroy, this);
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Like that : yourSprite.animations._anims.yourAnim.speed = speedYouNeed ;?
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It's return 1 for canvas ans 2 for webgl , it s looks like perfect
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Yes... I saw.... I need to keep it in the code...
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Hi, How could i know if my canvas is on webgl or canvas render mode ? Thanks !
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Yes.. I think it's too now.... Very problematics for my projects...