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About shabbar

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  1. did you get the answer , i am facing same issue , i am developing a typing game , it works ok on desktop but when i run it on ipad it does not recognise the external keyboard input. please let me know if you find the answer.
  2. Any one can help me please
  3. I want to sync animation with sound , for example i have a character and i want to animate his mouth only when narration is palying , and mouth should be shut when there is gapes in the narrations what i am doing is i am using currentTime sound property to check if sound reaches certain position in the update function but it is not working for me as update function called with certain interval and when this function called sound time is less or more then what i am testing in the if condition , that is why this condition never full fill , and if i set if condition as >= then the commands keep executing again and again as condition remain full fill for the rest of the sound time please let me know how i can synch animation with sound update: function () { if (this.narration.currentTime == 1380) { this.mouth.animations.stop(); } if (this.narration.currentTime == 11879) {'talking', 25, true, false); } }