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About tiagonbotelho

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  1. I'm using phaser to make a game to have some fun and im almost finishing the game but i came across a problem thats i breaking the game and honestly i cannot fix it. I'm making a sort of Flappy Bird game to start out, and when the walls pass the screen i remove them this.walls.forEachAlive(function(wall) { if(wall.x + wall.width < game.world.bounds.left) { wall.destroy(); } });but it gives me the error: Uncaught TypeError: Cannot read property 'forEachAlive' of undefined. Any tips? thank you!