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NasimiAsl

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  1. Like
    NasimiAsl reacted to MarianG in trying to add GUI - not working   
    Hi @Sholand
    Please post your issue here: https://forum.babylonjs.com/
  2. Like
    NasimiAsl got a reaction from OzRamos in cloud : fill inside of mesh   
    thanks @Wingnut  it is not just cloud before this we just can draw on face  but i try draw inside of mesh i don't think now about what benefit that have
    i start with this sample https://www.babylonjs-playground.com/#L3PEXN
    and https://www.babylonjs-playground.com/#L3PEXN#6
    and https://www.babylonjs-playground.com/#L3PEXN#8 
    i just wanna draw what i want in one shader ( without post-process )
     
  3. Like
    NasimiAsl got a reaction from OzRamos in cloud : fill inside of mesh   
    make points instance inside of box mesh https://www.babylonjs-playground.com/#L3PEXN#17  
    https://www.babylonjs-playground.com/#L3PEXN#18
  4. Thanks
    NasimiAsl reacted to rich in New forum   
    I'll provide a zip of all attachments when you request it, you can decide if you want to do anything with them or not after that.
  5. Thanks
    NasimiAsl reacted to rich in New forum   
    No-one has ever, ever, asked me for a copy of the forum database. So this is most certainly not a 'long time known issue'.
    You can have a copy of the MySQL db if you like. I just can't (and won't) include the users table, so it's useless for migrating to another host, but fine for extracting posts from.
  6. Thanks
    NasimiAsl reacted to odda in Shared transparency   
    Hi,
    Thank you so much for your answer! Works great!
     
  7. Like
    NasimiAsl got a reaction from odda in Shared transparency   
    hi
    https://www.babylonjs-playground.com/#1TYWYB#188
    you can use 2 renderTarget for make that
    1. for render transparent area inside of black Area https://www.babylonjs-playground.com/#1TYWYB#186
    2. render nan transparent meshes  https://www.babylonjs-playground.com/#1TYWYB#187
    then mix that with postprocess
     
  8. Like
    NasimiAsl reacted to Deltakosh in How to have normal alpha gradient?   
    You need to add a reference to the material library: https://github.com/BabylonJS/Babylon.js/tree/master/materialsLibrary
  9. Like
    NasimiAsl got a reaction from ssaket in How to have normal alpha gradient?   
    hi @CorayThan
    https://www.babylonjs-playground.com/#1U5KWI#1
  10. Like
    NasimiAsl got a reaction from ssaket in Shared transparency   
    hi
    https://www.babylonjs-playground.com/#1TYWYB#188
    you can use 2 renderTarget for make that
    1. for render transparent area inside of black Area https://www.babylonjs-playground.com/#1TYWYB#186
    2. render nan transparent meshes  https://www.babylonjs-playground.com/#1TYWYB#187
    then mix that with postprocess
     
  11. Like
    NasimiAsl got a reaction from Wingnut in Shared transparency   
    hi
    https://www.babylonjs-playground.com/#1TYWYB#188
    you can use 2 renderTarget for make that
    1. for render transparent area inside of black Area https://www.babylonjs-playground.com/#1TYWYB#186
    2. render nan transparent meshes  https://www.babylonjs-playground.com/#1TYWYB#187
    then mix that with postprocess
     
  12. Like
    NasimiAsl got a reaction from trevordev in Shared transparency   
    hi
    https://www.babylonjs-playground.com/#1TYWYB#188
    you can use 2 renderTarget for make that
    1. for render transparent area inside of black Area https://www.babylonjs-playground.com/#1TYWYB#186
    2. render nan transparent meshes  https://www.babylonjs-playground.com/#1TYWYB#187
    then mix that with postprocess
     
  13. Like
    NasimiAsl reacted to Deltakosh in Scissor Rects   
    Here we are: https://playground.babylonjs.com/#JJYFI8#1
  14. Like
    NasimiAsl got a reaction from Dieterich in Shared transparency   
    hi
    https://www.babylonjs-playground.com/#1TYWYB#188
    you can use 2 renderTarget for make that
    1. for render transparent area inside of black Area https://www.babylonjs-playground.com/#1TYWYB#186
    2. render nan transparent meshes  https://www.babylonjs-playground.com/#1TYWYB#187
    then mix that with postprocess
     
  15. Like
    NasimiAsl reacted to Deltakosh in Scissor Rects   
    Let me show you how to use scissor testing for that
  16. Thanks
    NasimiAsl reacted to JohnK in Best way to use playground with external ressources   
    Unfortunately https://rawgit.com/ is now closed. Existing RawGit links will remain until October 2019. Need to find easy to use alternatives.
  17. Like
    NasimiAsl reacted to waverider in Best way to use playground with external ressources   
    There's a new cloud file hosting site where you can upload your assets and obtain the url, fun fact it's completely free, it uses cdn.com url
    https://glitch.com/
  18. Like
    NasimiAsl got a reaction from Deltakosh in Best way to use playground with external ressources   
    hi
    image : imgur.com
    other file use  Github,com (row format) at last replace domain to cdn url (https://cdn.rawgit.com)
    for attach js check this way 
    https://www.babylonjs-playground.com/#1ZEABJ#196
  19. Like
    NasimiAsl got a reaction from Sebavan in Create sphere from height map?   
    if you change the canvas container look line 14
    https://www.babylonjs-playground.com/#1ZEABJ#196
    and set new size in line 35
     but after change you need save playground and load them again ( for clear html ) 
     
  20. Like
    NasimiAsl got a reaction from Myjestic in geometry builder   
    thanks (you make me happy really ) i start both tools from today i post the result in any week 
  21. Like
    NasimiAsl got a reaction from jerome in Create sphere from height map?   
    https://www.babylonjs-playground.com/#1ZEABJ#193
    i am on it to make independent function
  22. Thanks
    NasimiAsl got a reaction from Myjestic in Create sphere from height map?   
    https://www.babylonjs-playground.com/#1ZEABJ#193
    i am on it to make independent function
  23. Like
    NasimiAsl reacted to Myjestic in Create sphere from height map?   
    Hi @NasimiAsl and all others,
    I also want to use a heigth map on a sphere. Unfortunaltely the PG from above does not work.
    I just wanted to take a look at it, if this is what I need. Can you help me out please?
     
  24. Like
    NasimiAsl reacted to Sebavan in Create sphere from height map?   
    @NasimiAsl I was thinking to create the function without he dependency a little like the create ground :-)
    Would it be possible ?
  25. Like
    NasimiAsl reacted to kcoley in Babylon.js Team Blog   
    The Babylon.js dev team recently has been blogging about new features for Babylon.js on Medium.  Here is the link to the medium page.  We would love to get your feedback on the blog posts, any suggestions for new content, and are open to having guest blog posts from the community!
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