mikhluz

Members
  • Content Count

    60
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by mikhluz

  1. You can try https://www.blend4web.com/en/ . It's absolutely free and open source and can be easily integrated with the web page. The Blend4Web framework is closely integrated with Blender - the 3D modeling and animation tool. You can check http://www.zeusmedien.com/zeus3D/ it's complitely made with Blend4Web. You can find many tutorials that can help you to start your project using Blend4Web on our site or you can ask your questions on the forum. https://www.blend4web.com/en/forums/ . Also, check our demo scene page for the comparison with other WebGl engines rendering possibilities. https://www.blend4web.com/en/demo/
  2. Capri is the largest project our team is working on and perhaps, it is also the largest project using WebGL technology ever made. But only the developers can adequately explain this project. Thanks to this video you can see the Capri project and meet the entire Blend4Web team. We'll briefly tell you about how the Capri project was started and why it is important for the development of the Blend4Web engine and possibly for all WebGL technology. This article opens a series of video blogs about the workflow of the project. In this blog we'll share demoreels and small video lessons about the process of creating the content of the project or simply to share our success and challenges. With this project we want not only to raise interest in our engine, but also to show that the functionality of WebGL has overgrown simple demo scenes with cubes and teapots and primitive arcade games. A video will appear once a week or possibly more often. It will include additional pictures with detailed explanations. You will be able to follow along with the development of the project as well as ask questions about it on our forum. Enjoy the video!
  3. A good graphic style. The camera too tightly monitors the vehicle. And somthing strange with collisions. And i have too much errors in the console). goo/renderer/Renderer+ContextLost was not declaredgoo.js:36 goo/scripts/GooClassRegister was not declaredgoo.js:36 goo/fsmpack/StateMachineHandlers was not declaredgoo.js:36 goo/scriptpack/ScriptHandlers was not declaredgoo.js:36 goo/scriptpack/ScriptRegister was not declaredgoo.js:36 goo/passpack/PassRegister was not declaredgoo.js:36 goo/animationpack/AnimationRegister was not declaredgoo.js:36 goo/animationpack/handlers/AnimationHandlers was not declaredgoo.js:36 goo/addons/cannonpack/CannonRegister was not declaredgoo.js:50 .seta is deprecated; please use .setArray insteadhttp://trifgame.com/goo/math/Plane.js Failed to load resource: the server responded with a status of 404 (Not Found)requirejs.js:8 Uncaught Error: Script error for: goo/math/Planehttp://requirejs.org/docs/errors.html#scripterrorhttp://trifgame.com/goo/renderer/Shader.js Failed to load resource: the server responded with a status of 404 (Not Found)requirejs.js:8 Uncaught Error: Script error for: goo/renderer/Shaderhttp://requirejs.org/docs/errors.html#scripterrorhttp://trifgame.com/goo/renderer/MeshData.js Failed to load resource: the server responded with a status of 404 (Not Found)requirejs.js:8 Uncaught Error: Script error for: goo/renderer/MeshDatahttp://requirejs.org/docs/errors.html#scripterrorhttp://trifgame.com/goo/math/Vector3.js Failed to load resource: the server responded with a status of 404 (Not Found)requirejs.js:8 Uncaught Error: Script error for: goo/math/Vector3http://requirejs.org/docs/errors.html#scripterrorhttp://trifgame.com/goo/renderer/pass/RenderTarget.js Failed to load resource: the server responded with a status of 404 (Not Found)requirejs.js:8 Uncaught Error: Script error for: goo/renderer/pass/RenderTargethttp://requirejs.org/docs/errors.html#scripterrorhttp://trifgame.com/goo/renderer/Camera.js Failed to load resource: the server responded with a status of 404 (Not Found)requirejs.js:8 Uncaught Error: Script error for: goo/renderer/Camerahttp://requirejs.org/docs/errors.html#scripterrorhttp://trifgame.com/goo/math/Vector4.js Failed to load resource: the server responded with a status of 404 (Not Found)requirejs.js:8 Uncaught Error: Script error for: goo/math/Vector4http://requirejs.org/docs/errors.html#scripterrorhttp://trifgame.com/goo/renderer/Material.js Failed to load resource: the server responded with a status of 404 (Not Found)requirejs.js:8 Uncaught Error: Script error for: goo/renderer/Materialhttp://requirejs.org/docs/errors.html#scripterrorhttp://trifgame.com/goo/renderer/shaders/ShaderFragment.js Failed to load resource: the server responded with a status of 404 (Not Found)requirejs.js:8 Uncaught Error: Script error for: goo/renderer/shaders/ShaderFragmenthttp://requirejs.org/docs/errors.html#scripterrorhttp://trifgame.com/goo/renderer/TextureCreator.js Failed to load resource: the server responded with a status of 404 (Not Found)requirejs.js:8 Uncaught Error: Script error for: goo/renderer/TextureCreatorhttp://requirejs.org/docs/errors.html#scripterrorhttp://trifgame.com/goo/math/Matrix4x4.js Failed to load resource: the server responded with a status of 404 (Not Found)requirejs.js:8 Uncaught Error: Script error for: goo/math/Matrix4x4http://requirejs.org/docs/errors.html#scripterrorhttp://trifgame.com/goo/math/Vector2.js Failed to load resource: the server responded with a status of 404 (Not Found)requirejs.js:8 Uncaught Error: Script error for: goo/math/Vector2http://requirejs.org/docs/errors.html#scripterrorhttp://trifgame.com/goo/math/MathUtils.js Failed to load resource: the server responded with a status of 404 (Not Found)requirejs.js:8 Uncaught Error: Script error for: goo/math/MathUtilshttp://requirejs.org/docs/errors.html#scripterrorhttp://trifgame.com/goo/renderer/pass/FullscreenPass.js Failed to load resource: the server responded with a status of 404 (Not Found)requirejs.js:8 Uncaught Error: Script error for: goo/renderer/pass/FullscreenPasshttp://requirejs.org/docs/errors.html#scripterrorhttp://trifgame.com/goo/renderer/shaders/ShaderLib.js Failed to load resource: the server responded with a status of 404 (Not Found)requirejs.js:8 Uncaught Error: Script error for: goo/renderer/shaders/ShaderLibhttp://requirejs.org/docs/errors.html#scripterrorhttp://trifgame.com/goo/scripts/Scripts.js Failed to load resource: the server responded with a status of 404 (Not Found)requirejs.js:8 Uncaught Error: Script error for: goo/scripts/Scriptshttp://requirejs.org/docs/errors.html#scripterrorgoo.js:50 .setv is deprecated; please use .setVector insteadgoo.js:50 .add_d is deprecated; please use .addDirect insteadgoo.js:50 .muld is deprecated; please use .mulDirect insteadgoo.js:50 .addv is deprecated; please use .addVector instead
  4. Yes we are working on it) You also can visit our forum there you can see what people are making on our engine and to ask your questions.
  5. If you don't mind please write what you see in the console of your browser when loading the game. Tell us more about the video card. I suspect that it may not support webgl. Maybe it's a caching problem but the information from the console clarified the situation better.
  6. Pleas tell more about your hardware configuration. May be it can help to understand the problem.
  7. Thanks. We have already completed the second level but still not released it. You can see it in this video http://www.youtube.com/watch?v=Swf801TK66g Perhaps in the next few months it will be released.
  8. It is very strange. Works for me fine. What kind of error you have?
  9. Title: Pyatigor's TaleGenre: ArcadeEngine: Blend4Web https://www.blend4web.com/en/License: GPL3Link: https://www.blend4web.com/tutorials/examples/making_a_game_p7-12/game_example.html I would like to bring to your attention a small arcade game made by our team on our own browser engine. The game is absolutely free. All of the source code, models and textures are available for download for your study and modification.The player - a brave warrior - moves around the fantastic world. Melting hot stones keep falling on him from the sky; the stones should be avoided. Different bonuses which give various advantages appear on the location from time to time. Dangerous monsters are spawning. The player's goal - to kill the golems, to pick up magic gemstones, and to place them in the obelisks. Four magical gemstones in each obelisk needed. When all the stones are placed in the obelisk the island will be captured. You need to capture all of the islands. This small game has a third-person view and supports touchscreen devices. On our site you also can find many articles about the making of the Pyatigor's world. https://www.blend4web.com/ru/demo/tut_pyatigors_tale/ We are welcome your questions and suggestions for the the game here or on our forum.https://www.blend4web.com/ru/forums/topic/252/ On our site you also can find many examples that demonstrate the features of the engine.https://www.blend4web.com/en/demo/