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About Pooya72

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  • Birthday 07/05/1993

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  1. This is a match3 Game i worked for couple of days and still working on it. Play it here : https://dl.dropboxusercontent.com/u/17369001/Match3-Cute-Monsters/index.html And tell me What you think.
  2. Now the game is ready to sell, where can i find distributors ready to buy my game ?
  3. @Umz @totor @ecv newer version released, thx for posts and suggestions, im very glad you liked the game. @Umz :in newer version final stars are based on number of coins player collected. @totor: you were right about instructions text, fixed it please try it again, but about jumping i ain't been able to reproduce problem anyway added some extra events, maybe they solve the problem. @ecv:the message now stays longer, when you jump on monsters now a sound plays and when you jump on pink monsters screen shakes, and now in the health system player has 3 hearts before dying. sry i
  4. @Umz thx for sharing your oponion, I really appreciate it. final stars are going to be based on coins you collect s
  5. made this game with construct 2(with personal license) and now its ready to sell. go go go is a Platformer Game i hope you enjoy Playing. https://dl.dropboxusercontent.com/u/17369001/TestGame-construct2/XP%20DROPBOX%20SHARED/Go%20Go%20Go/index.html?ref=1
  6. this is my question too, no answer ?
  7. As you may know Phaser's Tern plugin released some days ago, but i dont know how to use it with brackets do you have any idea to do so (tern itself integrated in brackets by default ) ?
  8. im currently downloading The zip file but seems its only available for windows users, right ? will you publish a Mac version too ?
  9. whats odious ? this is my index.html for example : <html> <head> <title> Hit enemies</title> <script src="assets/phaser.min.js"></script> <script src="main.js"></script> <script src="game.js"></script> <script src="menu.js"></script> </head> <body> <div id="Hello" align="center"></div> <script> var game = new Phaser.Game(800,700,Phaser.AUTO,'Hello'); game.state.add('gameState',gameState);
  10. as you may know game.rnd lets you to use RandomDataGenerator class but i dont see any sign of this shortcut in documentation but in examples. i was wondering if there is other shortcuts for other classes like arrayUtils.
  11. Which phaser version mightyeditor uses ?
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