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image not showing up, full code snippet posted
alwayzambitious replied to alwayzambitious's topic in Pixi.js
Nevermind, I figured it out, I forgot to render the stage.. Thanks! Resuming my PIXI journey now... -
//Aliases let Container = PIXI.Container, autoDetectRenderer = PIXI.autoDetectRenderer, loader = PIXI.loader, resources = loader.resources, Sprite = PIXI.Sprite; // Create the stage and renderer let stage = new Container(), container = new Container(), renderer = autoDetectRenderer(1200, 750,{backgroundColor : 0x1099bb,antialias: false, transparent: false, resolution: 1}); document.body.appendChild(renderer.view); stage.addChild(container); //Load image loader.add("img/bg_featured_med.jpg").load(function () { let bgSprite = new PIXI.Sprite(resources["img/bg_featured_med.jpg"].texture) /
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alwayzambitious reacted to a post in a topic: JavaScript code playground that allows multiple JS files?
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alwayzambitious reacted to a post in a topic: JavaScript code playground that allows multiple JS files?
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JavaScript code playground that allows multiple JS files?
alwayzambitious replied to fariazz's topic in General Talk
for plkr.co It feels funny having all files in one directory instead split amongst a few folders or maybe im missing something -
mattstyles reacted to a post in a topic: JavaScript code playground that allows multiple JS files?
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JavaScript code playground that allows multiple JS files?
alwayzambitious replied to fariazz's topic in General Talk
I searched here after going pro on codepen, then realizing you can edit only one js file... (wamp, wamp) it looks like plnkr is a free codepen...I may go there.. another one to watch is http://www.webpackbin.com/ it deals with the webpack setup for you edit: and https://gomix.com -
alwayzambitious reacted to a post in a topic: what app do you use for animations in canvas?
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what app do you use for animations in canvas?
alwayzambitious replied to Mike018's topic in General Talk
I agree Mike! My only frustration is doing the math to place the responsive elements on screen, as opposed to laying them out in animate... but its probably worth the practice @Mike018 how do you place or "design" the objects on screen. using code right? -
what app do you use for animations in canvas?
alwayzambitious replied to Mike018's topic in General Talk
how is your experience with animate cc going Mike, I am about to start using it with Pixi -
How is the market for non game web devs who use PIxi
alwayzambitious replied to alwayzambitious's topic in General Talk
Hi @kahootbird I dont mean sites with annoying intros btw. That trend is gone thankfully. I agree Pixi isnt an end. My competitors are front end devs using pure html css js who likely use css grids. But their goals and mine are different. The end in my mind are sites that don't fill standardized UX grids, and have custom artistic layouts & emotional environments. Maybe like the sites below attached graphic done by Anthony Kryiazis's or like Shane Mielke's work on the movie Now You See Me 2 - (http://www.shanemielke.com/work/wb-nysm2/) You made a good suggestion to create a portfo -
alwayzambitious reacted to a post in a topic: How is the market for non game web devs who use PIxi
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Im referring to the agency or production studio market. I have a flash background and will try again at getting into pixi but Im concerned its too specific for there to be alot of job opportunities for non game development. Is my intuition correct? Thoughts?
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Everyone else, Here are more details, if you are interested Ivanix and others please fillout the form at join.massideation.com as we are trying to build a database of three.js folks. SUMMARY:Hallmark seeks an interactive experience where users can create personalized Christmas messages and share them with their friends. Execution should be independent of Facebook, but can be shared through Facebook.APPROACHIn the build up of anticipation for the Christmas season, the Hallmark Channel is seeking an interactive experience that helps viewers create and share customizable holid
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Ivanix, My apologies for the confusion... It is a roughly one month project, with a very tight timeline, see below... WED Sep 14 - Project greenlight - Wireframe and Design Begins WED Sep 30 - Design approval THU - Sep 30th to FRI Oct 14th - Development MON - Oct 17 to FRI Oct 21 - Testing MON Oct 24 - Soft launch SAT Oct 29 - Public launch Thanks, Dwayne
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alwayzambitious reacted to a post in a topic: Looking for freelance JavaScript game and app devs
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Hello Freelancers, My name is Dwayne and I am the technical account manager for Mass Ideation. I actually joined this forum years when I was learning Pixi but right now I'm contacting you because we are looking for a developer with Pixi.Js and/or Three.Js skills. It's roughly a one two month project It's due approximately October 7th - 14th. There may be some testing/qa after for about a week. Its a web app that takes a screenshot of a living room, the scene will be viewable by different camera views, and the users will upload images in this app. We wo
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awesome..
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Even tho I've been developing for a while ive always been scared to look in API's whether it be like threeJS or pixi its like learning a new language literally. plus i had the incorrect impression source code is something "sacred" that shouldnt be touched and would instead look for tutorials... but i guess the guys who made the tutorials were the ones who werent afraid to dig in the docs But thanks xerver for your patience.. I will check out the source event emmitter and get to work.
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how to tell which button was clicked using PIXI.js
alwayzambitious replied to alwayzambitious's topic in General Talk
Hey clement, thanks for taking the extra step and testing it for me . It does work now!! I can resume building my site. I'm shedding a tear and maybe those other posters who had the same question hopefully would find this answer. Thank you everyone. -
alwayzambitious reacted to a post in a topic: Tutorials on event handling?
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alwayzambitious reacted to a post in a topic: Tutorials on event handling?
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Thank you for this. To my credit, I went all the way back to Display object in the docs but when it said it was based off EventEmitter, i wasnt able to click on it to see that... For some reason i thought looking through the source was offlimits and to instead use the api's but ill do that.. thank you clement, now how do i make this thread answered...