Pepa489

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  1. Hello, I'm rendering isometric terrain (about +700000 sprites) in ParticleContainer(for speed) and i need hide some blocks(occulusion culling). But .visible for childs in ParticleContainer not work. Can you help me? Sorry for my bad english,
  2. Pepa489

    Tile Sprite

    What is the solution?
  3. Pepa489

    Tile Sprite

    Hello, i have problem with smoothing on tilesprite(not working). My code var background = game.add.tileSprite(0,0,50,50, 'Background')background.scale.set(10);background.smoothed = false;
  4. Hello, I set players to immovable, because i need remove "pushing effect" between units. How can I remove the pushing effect?
  5. What other options would you suggest? I need refresh speed after kill second unit
  6. Image: https://ctrlv.cz/2h3n I creating game like age of war and i creating units with diffent speed. I have problem on image
  7. Hello, I must have two immovable sprites colliding(eg. two players in multiplayer game). How do I do that?
  8. Hello, I must have two immovable sprites colliding(eg. two players in multiplayer game). How do I do that?
  9. Hello, I creating game like Age of war, i need save unit stats(speed, name, animations, damage, etc..) for future use. How do I save the statistics? (Json or in code with universal prefab in array?) Thanks
  10. I'm creating isometric game like minecraft with phaser engine with rotates isometric plugin and I need colliding with player, but when I turn off physics, blocks is not static. Question: How to collide with blocks and "stop" the blocks?