Report Blender Orthographic Export in Questions & Answers Posted February 15, 2017 The orthographic camera in Blender lets you set a value for orthographic scale which it describes as similar to zoom. The higher the number the more of the scene is in view (zoomed out). How would I go about getting the camera in BabylonJS to match what I have in Blender? I am not sure where the values of 45 and 90 come from in @dbawels answer? Should these be set to the canvas width & height or the camera width & height from Blender?