
blassther
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About blassther
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Newbie
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xdaniel26 reacted to a post in a topic: [Phaser][WIP] Zombie Apocalypse Simulator
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copman reacted to a post in a topic: VEmpire - Kings of Darkness, Deck-building Game
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blassther reacted to a post in a topic: Quick poll - should we allow Unity games here?
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Unfortunately I cannot try it out. Some problems with websockets crashes the javascript.
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It is more like ice than a lake! Steering is rough. But I like the sky and water' shader. Here info for other players: S - turbo Shift - shoot Cursors - steering
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VEmpire - Kings of Darkness, Deck-building Game
blassther replied to copman's topic in Game Showcase
Graphics are very good! And I love the vampire theme. Recently there have been no nice vampire games on the market.- 24 replies
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Thank you for some nice words! It made me fix some performance bugs and secure my highscore script. You could write it like that: if($_SERVER['HTTP_X_REQUESTED_WITH'] == 'XMLHttpRequest') { if(@isset($_SERVER['HTTP_REFERER']) && $_SERVER['HTTP_REFERER']=="http://yourgame.com"){ $conn = new mysqli($servername, $username, $password, $dbname); if ($conn->connect_error) { die("Connection failed: " . $conn->connect_error); } $sql = "INSERT INTO highscores (player, score) VALUES ('".$_GET["player"]."', '".$_GET["score"]."')"; if ($conn->query($sql) === TRUE) {
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blassther reacted to a post in a topic: [Release] Moonsters
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I love the graphics (enemies look much worse than moonsters, though) and animations. The feeling how smooth it works and how breaking combos is satisfactory. Progress seems to be little slow but then again, I am very inpatient! Good job.
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xdaniel26 reacted to a post in a topic: [Phaser][WIP] Zombie Apocalypse Simulator
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Yeah, some reported me performance issues. I must look deeper in into it. Thx for noticing it! Feedback is important for me.
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I will start using dictionary before posting! I received the same feedback few times already. Seems it will be wise to reduce zombies' range. Zombies can "grab" you from a small distance. There are just no visible hands yet. I prepared it just in case, so I can modify attack range.
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blassther reacted to a post in a topic: [Phaser][WIP] Zombie Apocalypse Simulator
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Hello, so I made this game and I am looking for inspiration, ideas and critique. That is the link: http://hackandslash-tandemp.rhcloud.com/ I started this as a way to learn Phaser and game development in a browser. All is made with Phaser 2.4.3, graphics are pure canvas, I am no graphics guy. (Maybe someone tried to implement animations using canvas graphics?) Next steps would be to implement attack techniques to defend yourself. Afterwards I would love to make it a multiplayer. What servers do you use? I was wondering to implement simple server in node.js. Or employ an open source solut