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reopucino

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About reopucino

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    Member

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  • Website URL
    http://reopucino.com
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    reopucino

Profile Information

  • Gender
    Male
  • Location
    Indonesia

Recent Profile Visitors

2675 profile views
  1. wow so nostalgia... i have used flaskpunk before, and create some game with that framework
  2. wow.. that a big games list.. congrats guy
  3. wow.. that really help thanks
  4. i found a bug.. when you press "R" in game, will play some music, and if you spamming "R" music will stacking with other music
  5. cool game, but sadly kongregate user more love with idle game
  6. hello guys, I'm new with phaser, and have try and learn with phaser. Now i try to create a clone game https://play.google.com/store/apps/details?id=com.zerologicgames.findaway you can check here https://reopucino.github.io/let-connect/ but i have problem when playing with phone look like this here is a full code of my game window.onload = function(){ game = new Phaser.Game(480, 480, Phaser.AUTO); game.state.add("GameArea", Gamearea); game.state.start("GameArea"); } var Gamearea = function(game){}; Gamearea.prototype = { firstClick:true, nodeCheck :
  7. give a 5 starts, i have play this game before they out on kong (but forgot where sites >_< )
  8. wow that really cool...
  9. lol.. yeah.. maybe i should change 2+x to other button to start this is free art, you can check from superpowers-html5.com hello tooo, yeah.. another comment so i should change Z+X to start to other button. wow.. great thanks i must admit this game a lot of flaws and i'm still need experience to fixing this. And any way thank to all you have test my game i will fix and improve that game regards
  10. Super-Gala-Shoter it's SHUMP game for #1GAM january use arrow to move you ship and Z to shoot feature : one boss six type enemy one health create by superpowerhtml5. link game play http://gamejolt.com/games/shooter-gala-shooter/119570 https://reopucino.itch.io/super-gala-shooter
  11. floor is geometry rectangle.. And doesn't have any physic.. but I had to solved that. i'm using "game.debug.geom(floor, '#0FF000');" on render function var floor;function create() {floor= new Phaser.Rectangle(20, 20, 40, 40);game.debug.geom(floor, '#0FF000');}function update() {floor.x += 2}
  12. Hello can I'm moving geomentry? I try to use this function update() {floor.x += 2}but that script doesn't work.
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