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    mm got a reaction from NoxBrutalis in Sounds keep looping after changing scene   
    That's a good solution, will also help with separating game and audio pause, thank you @NoxBrutalis.
    This gives me some more doubts about scene management:
    - When I change a scene, what parts of it keeps working? looks like audio keeps working, what about sprites? timers? script logic?
    - How can I clean/delete a scene on change?