mm got a reaction from NoxBrutalis in Sounds keep looping after changing scene
That's a good solution, will also help with separating game and audio pause, thank you @NoxBrutalis.
This gives me some more doubts about scene management:
- When I change a scene, what parts of it keeps working? looks like audio keeps working, what about sprites? timers? script logic?
- How can I clean/delete a scene on change?