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Bman84

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  1. So, I am trying to make a room, lit up with some lights. I use blender v2.77a on GNU/linux, blenderexporter 4.4.4 and I am testing the result in the babylonJS sandbox online. l the walls have the same purple material, the floor has a gray material and the two boxes have a red solid material. The light is a spot light, under a certain angle, and a larger size, the light values are otherwise unchanged from default. You can see the the issue in the attached files, the babylonresult.jpg looks crazy compared to what blender "previews". The middle wall is lit on both sides, even t
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